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This podcast where Ashley and Chris, two game boys, chat about titles from their personal gaming history. Each episode, one of the hosts presents a game from their childhood, including a brief history of its development and any personal anecdotes. After playing the game off-mic, the second half of the podcast is a discussion of how it holds up and whether the nostalgia factor still stands. Twitter: https://twitter.com/ThisGameWhere YouTube: https://www.youtube.com/c/ThisGameWhere Instagram: https://www.instagram.com/thisgamewhere/ Facebook: https://www.facebook.com/ThisGameWhere/ Contact us: thisgamewhere@gmail.com
Episodes
Sunday May 12, 2024
Ep.188 - Braid (PC)
Sunday May 12, 2024
Sunday May 12, 2024
We're taking a spin through the world of Braid this week, this game where you play as a nice guy called Tim who's trying to rescue a princess. Or is he? The game is billed as a commentary on games design itself. Or is it? And the main mechanic is that you can rewind time to retry puzzles. Or do you? Yes, you do. It's a game well-loved by many for its obtuse nature so listen in to see how we fare with it.
Link mentioned in this episode:
Game Maker's Toolkit - How Jonathan Blow Designs a Puzzle
This link may also be of interest!
GameDeveloper.com - Braid Deconstructed
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
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